![]() Enter an event you’re eligible, compete, repeat. That is how a season of Race Driver: Grid goes. With enough money and reputation, the narrator says, you can form your own team, be your own boss and chase your own glory to the top of the world rankings. Keep it up and you’ll rise in the ranks and rack up money in the bank. But it’s a great way to sample the many race styles in the game. It’s marginal pay, and you barely get any rep points to make your name in the three regions. You begin your career as a driver for hire, working with various teams and help them score good results. You’ll also need to buy racing cars, either brand new or cheaper second-hand rides via eBay. The comparisons don’t end there, however. ![]() It seems rather Gran Turismo-ish that you keep on racing different events, jumping from one discipline to another. You can go through a selection of events from the three regions at any order, and will unlock more as you accrue more reputation by winning or participating in races in a particular region. And go to Europe, you’ll be banging wheels in touring cars or engage in open-wheel racing in an F3 car- both signature disciplines of the region in real life. But go drifting in Japan and you get a very excited Japanese man on commentary duty, shouting through the blaring speakers, as you expect. This is before the Grid series group events into racing disciplines rather than regions.Ī street race in the USA has crowds cheering from the bleachers on the side of each corner. It’s divided into three clear regions- The USA, Europe, and Japan. Race Driver: Grid makes it clear from the start how Grid World, this world of motorsport racing, is. The list was pretty limited to common English names and cool-sounding nicknames, but the neat trick lives on in games like the Forza Horizon series. It’s also one of the first games to let you assign a name, where the voiceovers will audibly announce. At the time, the floating menu elements were bold and revolutionary, a UX design Codemasters would employ across its other racers before the flat, minimalist design trend dominated the 2010s. It’s a relaxing space, thanks to the soothing tunes of Nathan Boddy’s Vintage Warmer colouring your interactions of obnoxiously big, floating texts that is the menu. The homey garage is your main menu for the whole game, where you spend your time off the track. You start off Grid with humble beginnings. Race Driver: Grid capture the illusion of a living, breathing, hyper-realistic motorsport world. It is so great even with two sequels (and a reboot), Grid still stands as the best of the lot. From touring cars to a full-blown story mode with cutscenes (for a racing game!), the series has gone places.īut the arguably best place it landed was the first, original Grid. The 2008 game is another change of direction and a new name for the previously TOCA and then Race Driver series, which then becomes Grid. It’s a game I fondly remember of that console generation’s lifecycle. There was something magical the first time I fired up Race Driver: Grid on the good old PS3.
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